@startuml
sprite $haxe [48x48/16] {
FFFFFFFFFFFFD5000000000000000000002AFFFFFFFFFFFF
FFFFFFFFFFFFFFD500000000000000002AFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFD50000000000003BFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFC4000000003BFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFC400003BFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFC43BFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD
3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5
0BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0
04FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00
004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
0000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
00EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00
07FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40
0EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0
7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4
EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFC44CFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFD500004CFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFD5000000004CFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFD50000000000005DFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFD500000000000000005DFFFFFFFFFFFFFF
FFFFFFFFFFFFD6000000000000000000005DFFFFFFFFFFFF
}


!define DEV2_HAXE(_alias) ENTITY(rectangle,black,haxe,_alias,DEV2 HAXE)
!define DEV2_HAXE(_alias, _label) ENTITY(rectangle,black,haxe,_label, _alias,DEV2 HAXE)
!define DEV2_HAXE(_alias, _label, _shape) ENTITY(_shape,black,haxe,_label, _alias,DEV2 HAXE)
!define DEV2_HAXE(_alias, _label, _shape, _color) ENTITY(_shape,_color,haxe,_label, _alias,DEV2 HAXE)
skinparam folderBackgroundColor<<DEV2 HAXE>> White
@enduml